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      <title>Come and join MN chatroom.</title>
      <description>Game's going on, hop in and chat and have a game.</description>
      <link><![CDATA[https://steamcommunity.com/groups/MixedTM/announcements/detail/690574607292829810]]></link>
      <pubDate>Fri, 13 Jan 2017 09:52:19 +0000</pubDate>
      <author>༺Heurectus༻</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/MixedTM/announcements/detail/690574607292829810</guid>
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      <title>Feature of gameplay. The World's most Powerfull supercharged console.</title>
      <description>&lt;a class=&quot;bb_link&quot; href=&quot;https://youtu.be/e9FCA8DzjQI&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_0&quot;&gt;https://youtu.be/e9FCA8DzjQI&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/MixedTM/announcements/detail/702956339915386759]]></link>
      <pubDate>Fri, 09 Dec 2016 16:23:34 +0000</pubDate>
      <author>DJ Bulve youtube</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/MixedTM/announcements/detail/702956339915386759</guid>
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    <item>
      <title>The Last Of Us - Game of the Year, Game of a generation, over 200 awards winer, will continue unforgetable journey with The Last Of Us 2!</title>
      <description>In a hostile, post - pandemic world, Joeal and Ellie, brought together by desperate circumstances, must rely on eatch other to survive a brutal journey across what remains USA. &lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://youtu.be/W2Wnvvj33Wo&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_1&quot;&gt;https://youtu.be/W2Wnvvj33Wo&lt;/a&gt;</description>
      <link><![CDATA[https://steamcommunity.com/groups/MixedTM/announcements/detail/702956339915197597]]></link>
      <pubDate>Fri, 09 Dec 2016 15:10:10 +0000</pubDate>
      <author>DJ Bulve youtube</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/MixedTM/announcements/detail/702956339915197597</guid>
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      <title>FAQ FROM OFFICIAL NMRIH2 SITE</title>
      <description>When is NMRiH2 coming out?&lt;br&gt;We are aiming to hopefully have a fully playable early access-type build by Q3 2017. This is of course subject to change.&lt;br&gt;&lt;br&gt;Will it be free, or will it cost money?&lt;br&gt;We will be asking for money this time around - though we are investigating the possibility of a &amp;quot;limited&amp;quot; free version - but the full version of the game will cost money and we're currently aiming for $20 USD. Our goal is to include all subsequent content updates to be released as expansions, free of charge to all players who bought the game.&lt;br&gt;&lt;br&gt;What Engine will NMRiH2 be using?&lt;br&gt;No More Room in Hell 2 will be using the Unreal® Engine 4.&lt;br&gt;Will NMRiH2 run on my potato/alarm clock/apple watch/soup bowl?&lt;br&gt;Now none of this is official or locked down but at this time (Sept 2016), however you should probably have at least 2Ghz multi-core CPU, 4GB of RAM, 1GB GPU (DX11 ideal but not required), and of course a decent network connection. Since this is 2016, it is unlikely that NMRiH2 will run well on PCs with specs well below those listed.&lt;br&gt;&lt;br&gt;Will it be on consoles?&lt;br&gt;At this time no, however we have discussed a potential XBL and PSN release in the future. If the game does well and the demand is there, then we could do it!&lt;br&gt;&lt;br&gt;Will there be different zombie variants in NMRiH2?&lt;br&gt;es! We are keeping with our &amp;quot;realistic&amp;quot; approach (i mean... as real as zombies can be) and shying away from making the zombies feel like demons or monsters with super powers. We are aiming to show a realistic progression of our zombie virus. We will have Runners which are freshly infected, Walkers which are the middle stage, and Shamblers which are the final stage. Each stage has its own strengths and weaknesses, as well as their own attributes which affect their behavior and movement. We will still have children, crawling zombies, zombies with body armor, and more!&lt;br&gt;&lt;br&gt;Will there be a story/campaign mode?&lt;br&gt;So far we are focusing on the core &amp;quot;survival&amp;quot; mode which is the basic fundamentals of the game. Adding in a story and turning it into a campaign is merely a formality after that. We are going to focus on fleshing out the core mode first and when that is done, the anticipated plan is that we will begin building anthology story modules as free Expansions once the game is out. This way we can focus on building the whole game experience and post launch we can focus on story, campaign, and time consuming things like dialogue recording, facial animation, detailed motion capture, etc.&lt;br&gt;&lt;br&gt;Will there be human NPCs?&lt;br&gt;That's the current plan! We have numerous archetypes for NPC survivors designed, we've detailed their personality traits and even a form of an &amp;quot;alignment&amp;quot; system which guides how they deal with interacting with players. This is all part of our stretch goals, as they are not currently a focus of ours at this time, but the plans for them exist :)&lt;br&gt;&lt;br&gt;Is there a dev blog or something?&lt;br&gt;Not at this time but we are currently in the process of setting one up and it will be posted here for everyone to see when it's live!</description>
      <link><![CDATA[https://steamcommunity.com/groups/MixedTM/announcements/detail/931510446716173580]]></link>
      <pubDate>Fri, 28 Oct 2016 17:07:59 +0000</pubDate>
      <author>Timka Kidala</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/MixedTM/announcements/detail/931510446716173580</guid>
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      <title>NO MORE ROOM IN HELL 2 TEASED OFFICIALLY!</title>
      <description>HERE IS THE TEASER! &lt;br&gt;&lt;a class=&quot;bb_link&quot; href=&quot;https://www.youtube.com/watch?v=VvLJQZ2vOUU&quot; target=&quot;_blank&quot; rel=&quot;&quot;  id=&quot;dynamiclink_2&quot;&gt;https://www.youtube.com/watch?v=VvLJQZ2vOUU&lt;/a&gt;&lt;br&gt;THE GAME IS GOING TO BE ON UNREAL ENGINE! &lt;br&gt;HYPE! :P</description>
      <link><![CDATA[https://steamcommunity.com/groups/MixedTM/announcements/detail/931510446716141385]]></link>
      <pubDate>Fri, 28 Oct 2016 16:55:23 +0000</pubDate>
      <author>Timka Kidala</author>
      <guid isPermaLink="true">https://steamcommunity.com/groups/MixedTM/announcements/detail/931510446716141385</guid>
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