16
Products
reviewed
405
Products
in account

Recent reviews by unity

Showing 1-10 of 16 entries
<12>
1 person found this review helpful
17.4 hrs on record (9.8 hrs at review time)
Should be called Big Heart because oh boy does it make you feel warm inside. And dumb. And like your friends are dumb. One of the best gaming experiences I've ever had.
Posted August 26.
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No one has rated this review as helpful yet
3.9 hrs on record (1.5 hrs at review time)
Very atmospheric "walking simulator" -type game. The vibes are very Lovecraftian with emphasis on rituals and occultism. The story had interesting mystery which kept the game from feeling dull, but the main draw of the game for me was the atmosphere. Sitting at a bench to smoke all the various blends of tobacco and throwing darts were my favorite moments. I would've wanted some more gameplay mechanics to interact with, as the game is very linear and the flow is closer to a visual novel than any other genre. It's an enjoyable way to spend an evening and I'm very curious to see what this studio does next.
Posted July 27.
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No one has rated this review as helpful yet
69.6 hrs on record (58.5 hrs at review time)
Honestly, didn't start that strong. It took quite a while, deep into act 2, for it to click. But now the more I play, the more I like it. Amazing game and a full recommendation from me!
Posted October 4, 2025.
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1 person found this review helpful
71.1 hrs on record (50.8 hrs at review time)
Started this on game pass, but after playing a couple hours I just had to buy it for myself. And I'm glad I did. From the prologue to the ending, I was hooked by the story and the characters. This is one of those rare games that manages to make people feel like actual people. You see and feel their emotions and it just makes every moment hit so hard. I don't think I'll ever forget how this game made me feel towards the end. It's not all serious stuff either, there's some very goofy moments and characters scattered along. Also the visuals and soundtrack are stunning as well, if that's not enough. And the game is damn hard (but fair), especially the optional stuff later.

Game of the year for sure. If anything else wins, there's no hope for the industry.
Posted August 20, 2025.
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6 people found this review helpful
5.1 hrs on record (2.6 hrs at review time)
Amazing. The gameplay itself is very simple, but the level is full of secrets. I was scouring every corner in hopes of a secret shortcut or more precious snippets of lore. The atmosphere alone makes it worth playing. Or well that, and the sense of wonder you get when exploring this industrial wasteland.
Posted August 3, 2025.
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1 person found this review helpful
3.3 hrs on record
Full of personality and never boring. Perfect for one chill weekend evening.
Posted May 12, 2025.
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No one has rated this review as helpful yet
24.5 hrs on record
This game is totally slept on. Nine Sols is very unique in terms of style and gameplay and the execution is just near flawless. Not fair to talk about it only as a comparison to something like Hollow Knight, though in terms of quality it is definitely up there with that. Instant classic.
Posted November 17, 2024.
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No one has rated this review as helpful yet
0.0 hrs on record
is good, meow
Posted June 23, 2024.
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5 people found this review helpful
26.9 hrs on record
The first third of the game was a blast with the game introducing new mechanics gradually and upping the complexity slowly so you don't overwhelmed. After a while though, the game started to lose its charm and all the extra "mini-games" got more annoying and repetitive than fun. They lacked the polish that other parts of the game had, which was a shame. The design felt more like it focused on quantity over quality.

I think the main gameplay loop of diving and managing the restaurant wasn't nearly deep enough to justify the length of the game. The game also had recurring progression blocks, with you having to go back up to the boat to keep progressing in the story. These felt like they were a lesson learned from mobile games, reminiscent of the classic "You are out of energy, please come back tomorrow"-events, which I feel have no place in paid games. Other annoyances I had were with the hand-holdy nature of the game. Most puzzles were preceded by the game taking control from you to have Dave think out loud and just straight up tell you exactly what to do. Fine as tutorials for new mechanics, but since every mission tried to introduce a new mechanic, these ended up being all there was.

Overall, while the game was fun in the beginning, I felt like the quality was spread too thin and the story it overstayed it's welcome, leaving a sour taste in my mouth.
Posted January 28, 2024.
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No one has rated this review as helpful yet
515.5 hrs on record (472.8 hrs at review time)
Certified banger™
Posted January 27, 2024.
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Showing 1-10 of 16 entries
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