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Stockholm, Stockholms Lan, Sweden
BAG
the most recent change to how explosions work is absolutely atrocious. Johan likes to tout "milsim light" and "realism" as reasons for bad patch decisions, well let me tell ya lad, if you are close enough to an explosion for it to not only pick you up off the ground in full kit and throw you 40-60m your insides are soup. the pressure wave from the blast will cause hydrostatic shock and you are dead before you hit the ground. the rag doll changes are excessive and not fun for players. ya'll need to learn the golden rule of the entertainment industry "play to the audience you have, not the one you want" literally no one who plays this game gives a single iota of care towards whether there is realism in their game about killing giant insects, robots, and aliens.