7
Products
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125
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Recent reviews by Prex Coder

Showing 1-7 of 7 entries
1 person found this review helpful
60.5 hrs on record (37.2 hrs at review time)
This game is a lot of fun, especially when playing with friends. I’d love to see even more content added in future updates!
Reviewer's PC Specs:
Windows 11
11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz - RAM: 32 GB
NVIDIA GeForce RTX 3060 - VRAM: 12 GB
Posted November 8.
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19 people found this review helpful
2 people found this review funny
2
5.7 hrs on record
The game is fun, I’ll give it that (and I mean it, its A LOT OF FUN). The racing feels good and there’s definitely a solid game here, but playing with friends feels way too limited.

Being stuck with only split-screen or private rooms is a big downside. I don’t really care that much about the microtransactions, even though that’s what most negative reviews seem to focus on, since almost every game has them nowadays. What really bothers me is not being able to queue with a friend or a small party and still earn rewards.

Even something as simple as allowing duo or trio parties in normal multiplayer would make the game feel a lot better. It’s a multiplayer racing game, so being able to actually play and progress with friends should feel like a basic feature.

I know the game has been around for a while, but it still needs to keep up with what players expect from modern games. The core gameplay is fun, but this one limitation was enough to make me stop playing.

Until there’s a proper way to play with friends and still progress, it’s a negative review from me.
Reviewer's PC Specs:
Windows 11
11th Gen Intel(R) Core(TM) i7-11700KF @ 3.60GHz - RAM: 32 GB
NVIDIA GeForce RTX 3060 - VRAM: 12 GB
Posted June 1.
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No one has rated this review as helpful yet
43.5 hrs on record (15.5 hrs at review time)
Didn't had soo much fun in a game for a long time, congrats.
Posted November 17, 2025.
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No one has rated this review as helpful yet
102.9 hrs on record (10.4 hrs at review time)
Gorgeous art and fun core, but the soft image and odd balance/math make the early game harsher than it should be. I do recommend it based on my time so far, but several fixes are needed and NCSoft’s track record on management doesn’t inspire much confidence they’ll land quickly or ever.

[Pros]
1. Guided progression/QoL: Auto-pathing + auto-combat reduce chores when you just want to farm.
2. Solid core systems: XP sharing across heroes, deck-building with recommendations,surprisingly cohesive and beginner-friendly.
3. Presentation: 3D models, animations, VFX, UI,consistently high quality.
4. Vibe/Community: Matches feel lively and (so far) non-toxic; the game’s pace/style seems to help.
5. Its fun, and it really has great potential
6. Stable, didn't experience a single crash soo far, no random disconnect, nothing.
7. Hybrid combat loop, mix of real-time action with collectible/turn-based team strategy—nice depth without being sweaty.
8. Element/team synergie, building around elements/roles actually matters, so roster crafting feels rewarding.
9. Characters/VO: Diverse hero roster and fitting voice lines add flavor.

[Cons]
# Issues & Potential fixes:
1.(Soft/Blurry Image)
- Issue:Post-process makes everything look out of focus.
2.(Bad CP Recommendations)
- Issue: Says 2.6k CP; at 3.4k I still get 3–4-shot. (Saw several players complaining in chat about it)
-- Potential Fix: Show Min vs Comfortable CP, factor mitigation/sustain.
3.(Only 3 Dashes)
- Issue: Feels stiff in quests and trash fights.
4.(Ranged Feels...well... not ranged)
- Issue: Effective range ~2–3m; enemies close gap instantly; Leader can’t basic-attack while running.
-- Fix: Slightly extend projectile range/speed; allow light attacks while moving; add slow/evade tools.
5.(Boxy Map Flow)
- Issue: Pretty zones, but you move box-to-box.
Fix: Looser zone links, optional mounts, more side paths, allow freedom.
6.(Too Many Currencies)
- Issue: Tickets, coins, gems… overwhelming.
-- Fix: Consolidate early-game currencies; clearer sinks/tooltips.
7.(3-Minute Dungeons)
- Issue: Zero sense of adventure.
-- Fix: Keep quick runs, but add 10–20 min variants with scaling rewards.
8.Showdown Matchmaking
- Issue: My ~7k “status” fights 19k+ and explodes.
-- Fix: Tighter bands, grace period for newbies, placement matches.
9. Guilds
- Issue: the game will ask you in a main quest to join a guild then spam you with notification to do some guild activity that requires values like 32k cp, feel like the right feature at the wrong time
- Fix: Notify user only if its current cp can do something in guild events.
10. Strange placement of UI elements, lots of hotkeys missing (self explanatory)
11. Timing overall, like let the player enjoy the game, I get the fact that there are people spending 24/7 on game but that its their decision, maybe sometimes I want to play an hour and sometimes I want to fully spend the weekend playing the game, current system feels like you got a job to do in this game on daily basis under this current format, a bad design present in BNS and TNL.


Thanks for reading,these were my two cents. Lots of harsh reviews out there, don’t take mine or theirs as gospel,try it yourself, then drop your own take. Cheers!
Posted September 29, 2025.
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No one has rated this review as helpful yet
709.6 hrs on record (586.5 hrs at review time)
Another AGS failure.
Posted September 27, 2024. Last edited December 28, 2024.
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5 people found this review helpful
29.6 hrs on record (7.1 hrs at review time)
The experience of losing €33 on a game that promises a seamless co-op experience but fails to deliver is deeply disappointing and verges on misleading. The state of the co-op functionality, marred by persistent bugs, undermines the integrity of the game and raises serious questions about the developers' commitment to quality assurance. It's particularly disheartening to note that many indie games, often developed with significantly fewer resources, deliver more stable and reliable experiences than this high-profile title. Given the premium price point, one would expect a polished, bug-free experience, making the current issues particularly unacceptable. This experience compromises not only the enjoyment of the game but also erodes consumer trust in the company's product offerings.
Posted August 26, 2023.
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No one has rated this review as helpful yet
49.7 hrs on record (4.4 hrs at review time)
Cool game.
Posted December 29, 2020.
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Showing 1-7 of 7 entries