Visc
Viscious Crois
Bulacan, Philippines
:steamhappy: “you’ll get more conservative when you’re older” were words spoken by the more privileged of a generation who were actually saying “i expect that you, like me, will acquire wealth and property as you age, and therefore stop desiring to challenge that status quo”
:steamhappy: “you’ll get more conservative when you’re older” were words spoken by the more privileged of a generation who were actually saying “i expect that you, like me, will acquire wealth and property as you age, and therefore stop desiring to challenge that status quo”
Currently Offline
Screenshot Showcase
Stellar Blade™
Favorite Game
309
Hours played
36
Achievements
Rarest Achievement Showcase
1,472
Achievements
116
Rare Achievements
Screenshot Showcase
Items Up For Trade
807
Items Owned
503
Market Transactions
Review Showcase
56 Hours played
Stellar Blade on PC surprised me in the best way. It’s not just about visuals—though they’re impressive. Underneath the style is a game that actually respects your time and skill.

🎮 Gameplay:
Combat is tight and responsive. It rewards patience, timing, and learning enemy patterns. You can’t just spam buttons—you have to think.
Parrying feels meaningful. Dodging at the right time matters. There’s a real sense of growth as you get better at reading enemy cues and finding your rhythm.

The game can be challenging, but not unfair. It teaches you through failure—but in a way that feels productive, not frustrating. There’s satisfaction in finally beating a boss you’ve struggled with. Not because the game hands you a win, but because you’ve actually improved.

📖 Story & Tone:
The story isn’t groundbreaking, but it’s delivered well. It's about survival, sacrifice, and identity. What stands out is Eve’s presence as a character. She’s not loud, but she’s consistent. Strong, quiet, capable. That kind of character says a lot without needing to force anything.

The world-building is sleek, a bit lonely at times—but in a good way. It gives space for the player to feel immersed. You don’t feel rushed, and the pace allows you to absorb what’s happening around you.

💻 PC Mods:
Playing on PC brings the usual benefits—higher frame rates, visual tweaks, and most importantly: mods.

The modding community has already added meaningful customization. Some mods improve visuals, UI, and even camera settings for better quality-of-life. Others offer cosmetic variety. You’re in control of how far you want to go. It’s not about turning the game into something else—it’s about fine-tuning it to fit your preferences. And that makes a big difference in replay value.

🧠 What Hit Me Personally:
What stood out most was how the game reminded me of a simple truth: Growth isn’t loud. It’s usually quiet. Slow. Frustrating. But real.
Every death in this game teaches you something—about the enemy, but also about your own habits. Are you impatient? Do you panic? Are you forcing things instead of learning?

It’s rare when a game makes you reflect like that, even in subtle ways. This one did.

✅ Final Thoughts:
Stellar Blade delivers a grounded, skill-based action experience with polish and style.
It’s not trying too hard to impress you—it just focuses on doing a few things really well:
• Sharp combat
• Clean visuals
• Steady storytelling
• PC flexibility through mods

And sometimes, that’s exactly what makes a game worth playing.

Score: 10/10
If you enjoy skill-based action games and thoughtful design, Stellar Blade is worth your time—especially on PC.
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Workshop Showcase
A car flies over a futuristic Cyberpunk / Bladerunner style city at night, enjoy!
2,183 ratings
Created by - VISUALDON
Artwork Showcase
Commandos de Cyberpunkos
1
Recent Activity
0.2 hrs on record
last played on Oct 31
418 hrs on record
last played on Oct 30
247 hrs on record
last played on Oct 30
Dec 31, 2025 @ 5:44pm 
:Green_Box::Green_Box::Green_Box::free_tile::Blue_Box::Blue_Box::Blue_Box::free_tile::Yellow_Box::Yellow_Box::Yellow_Box::free_tile::Red_Box::Red_Box::Red_Box:
:free_tile::free_tile::Green_Box::free_tile::Blue_Box::free_tile::Blue_Box::free_tile::free_tile::free_tile::Yellow_Box::free_tile::Red_Box::free_tile::free_tile:
:Green_Box::Green_Box::Green_Box::free_tile::Blue_Box::free_tile::Blue_Box::free_tile::Yellow_Box::Yellow_Box::Yellow_Box::free_tile::Red_Box::Red_Box::Red_Box:
:Green_Box::free_tile::free_tile::free_tile::Blue_Box::free_tile::Blue_Box::free_tile::Yellow_Box::free_tile::free_tile::free_tile::Red_Box::free_tile::Red_Box:
:Green_Box::Green_Box::Green_Box::free_tile::Blue_Box::Blue_Box::Blue_Box::free_tile::Yellow_Box::Yellow_Box::Yellow_Box::free_tile::Red_Box::Red_Box::Red_Box:
Dec 25, 2025 @ 6:19am 
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…………………...☼☼...
……………… …*•○♥○•*…
……………… .*♥♫♀♂♫♥*’…
………..……*♥•♦►♫◄••♥* …
……………*♥☺▬♥☺♥▬☺♥* …
………….*♥•♥▬#♠ ♥#▬♥•*♥*…
…………*♥♫♥♥▬♫♥ ♥♫▬♥*♫* …
………*♥☺♥☺♥♫*♣♥♫♥☺♥☺ ♥*…
…….*♥♣♫♥♣♥☺♥♫♥☺♥� �♫♣♥*…
…….*♥♥☺♣♥♫♥♥♫♥☺♥♫ ♥♣☺♥♥*…
….…………………▓█...
…….………………▓█...
………………….๑۩۞۩๑…
♥〃´`)
  ,·´ ¸,·´`)
 (¸,·´ (¸*♥Merry Christmas &
           Happy New Year ♥〃´`)
                    ,·´ ¸,·´`)
                   (¸,·´ (¸*♥
Oct 30, 2025 @ 7:04pm 
⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⣠⣄
⠄⠄⠄⠄⠄⠄⠄⢀⣤⣾⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄⢠⣄⡀
⠄⠄⠄⠄⠄⠄⢠⣿⣿⣿⠿⢿⣿⣿⣿⣿⣿⡏⠄⠄⢸⣿⣿⡆
⠄⠄⠄⠄⠄⠄⣿⠟⣻⣿⡿⠛⢻⣿⣿⣿⣿⣷⣄⣠⣾⣿⡇
⠄⠄⠄⠄⠄⢸⣿⣿⠋⠻⣿⡀⠄⠙⠻⣿⣿⣿⣿⣿⣿⣿⣿⠆
⠄⠄⠄⠄⠄⢸⣿⡿⠄⠄⢻⣧⣀⠄⠄⣸⣿⣿⣿⣿⣿⣿⣷⣶⣶⣶⣿⡇
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⠄⠄⠄⠄⠄⠄⢻⣿⣿⣿⣿⣿⠁⠈⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣯
⠄⠄⠄⠄⣀⣀⣤⣿⣿⣿⣿⣿⣶⣤⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿
⠄⠄⠄⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠁
⠄⠄⠄⠈⢿⣿⡟⠛⠿⣿⣿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡆
⠄⠄⠄⠄⠄⠈⠁⠄⠄⠄⠉⠄⠙⠻⣿⣿⣿⣿⣿⣿⠿⠟⠁
⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠈⠉⠛⠿⢟
Dec 25, 2024 @ 6:02am 
………………........★...
…………………...☼☼...
……………… …*•○♥○•*…
……………… .*♥♫♀♂♫♥*’…
………..……*♥•♦►♫◄••♥* …
……………*♥☺▬♥☺♥▬☺♥* …
………….*♥•♥▬#♠ ♥#▬♥•*♥*…
…………*♥♫♥♥▬♫♥ ♥♫▬♥*♫* …
………*♥☺♥☺♥♫*♣♥♫♥☺♥☺ ♥*…
…….*♥♣♫♥♣♥☺♥♫♥☺♥� �♫♣♥*…
…….*♥♥☺♣♥♫♥♥♫♥☺♥♫ ♥♣☺♥♥*…
….…………………▓█...
…….………………▓█...
………………….๑۩۞۩๑…
♥〃´`)
  ,·´ ¸,·´`)
 (¸,·´ (¸*♥Merry Christmas &
           Happy New Year ♥〃´`)
                    ,·´ ¸,·´`)
                   (¸,·´ (¸*♥
Oct 31, 2024 @ 11:20am 
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Aug 24, 2024 @ 8:05am 
:rep2::rep2::rep2::rep2::rep2::rep2::rep2::rep2::rep2:
:rep2::rep2::Elegance::Elegance::rep2::Elegance::Elegance::rep2::rep2:
:rep2::Elegance::Elegance::Elegance::Elegance::Elegance::Elegance::Elegance::rep2:
:rep2::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::rep2:
:rep2::rep2::Red_Box::Red_Box::Red_Box::Red_Box::Red_Box::rep2::rep2:
:rep2::rep2::rep2::Yellow_Box::Yellow_Box::Yellow_Box::rep2::rep2::rep2:
:rep2::rep2::rep2::rep2::Yellow_Box::rep2::rep2::rep2::rep2:
:rep2::rep2::rep2::rep2::rep2::rep2::rep2::rep2::rep2: