[CHIN] Over
C++
Krefeld, Nordrhein-Westfalen, Germany
:arasaka:
:arasaka:
Currently In-Game
Tom Clancy's The Division 2
Artwork Showcase
Achievement Showcase
4,206
Achievements
382
Rare Achievements
Favorite Guide
Achievement Showcase
4,206
Achievements
382
Rare Achievements
Favorite Game
256
Hours played
30
Achievements
???
#include <Windows.h>
#include <iostream>
#include <iomanip>
#include <thread>
#include <chrono>
#include <string>

using namespace std;

static void delay(int ms)
{
this_thread::sleep_for(chrono::milliseconds(ms));
}

static void log(const string& type, const string& msg)
{
cout << "[" << left << setw(7) << type << "] " << msg << '\n';
}

static string hex64(uintptr_t value)
{
stringstream ss;
ss << "0x"
<< uppercase << hex
<< setw(12) << setfill('0')
<< value;
return ss.str();
}

int main()
{
SetConsoleTitleA("TD2 Memory Inspector");

cout << "============================================================\n";
cout << " TD2 MEMORY INSPECTOR v1.4.2\n";
cout << "============================================================\n\n";

log("INFO", "Waiting for TheDivision2.exe ...");
delay(850);

log("OK", "Process found");
log("INFO", "PID: 18472");
log("INFO", "Architecture: x64");
delay(300);

cout << '\n';

log("INFO", "Resolving module: TheDivision2.exe");
delay(420);

log("OK", "Module base: " + hex64(0x00007FF612000000));
log("INFO", "Image size: 0x4A7C000");
delay(300);

cout << '\n';

log("SCAN", "Searching player entity...");
delay(600);

log("SCAN", "Pattern: 48 8B ?? ?? ?? ?? ?? 48 85 C0");
delay(450);

log("OK", "Match found at +0x23F91A");
log("INFO", "Entity pointer: " + hex64(0x00007FF635F91A20));

cout << '\n';

log("READ", "Address: " + hex64(0x00007FF635F91A20));
delay(180);
log("READ", "Bytes: 70 91 F9 35 F6 7F 00 00");

cout << '\n';

log("INFO", "Resolving player attributes...");
delay(350);

uintptr_t health = 0x00007FF635F91A88;

log("READ", "Health @ " + hex64(health));
delay(160);

cout << " value: 82\n";
cout << " type: int32\n";

cout << '\n';

log("WRITE", "Preparing value: 100");
delay(250);

log("WRITE", "Target: " + hex64(health));
log("WRITE", "Old value: 82");
log("WRITE", "New value: 100");

delay(400);

log("OK", "Memory operation completed");

cout << '\n';

log("READ", "Verifying address...");
delay(200);

cout << " value: 100\n";
cout << " status: VERIFIED\n";

cout << '\n';

cout << "============================================================\n";
cout << " Session finished.\n";
cout << "============================================================\n";

cin.get();
return 0;
}
Recent Activity
256 hrs on record
Currently In-Game
324 hrs on record
last played on Oct 24
1.3 hrs on record
last played on Oct 23
Comments
Jan 17 @ 9:16am 
toxic kid
Jan 9 @ 7:55am 
this dude is total bot dead in games like his dead mom. only rating and sucking ♥♥♥♥♥
Jun 21, 2025 @ 2:12am 
#include <iostream>

int main() {
std::cout << "So beleidigt, dass Sie beschlossen haben, in den Kommentaren zu weinen?!";
return 0;
}