Nickoz
Nick
Kongsberg, Buskerud, Norway
all we have to do is decide what to do with the time that is given to us.
- Gandalf
all we have to do is decide what to do with the time that is given to us.
- Gandalf
Artwork Showcase
~ Nova ~
1
Favorite Game
1,418
Hours played
46
Achievements
Favorite Group
Malarus
19
Members
1
In-Game
10
Online
0
In Chat
Favorite Guide
Created by - Nickoz
12 ratings
In this guide I will list all of the recipes (excluding the runes) that are currently in the game. This guide is targeted to make Kari more relaxing and remove some of the challenge by providing the recipes even when you are not talking to one of the trade
Favorite Game
1,526
Hours played
449
Achievements
Completionist Showcase
9
Perfect Games
261
Achievements in Perfect Games
Review Showcase
156 Hours played
Sea of thieves is a game of piracy

There are two main types of players; The Treasure Hunter and the Treasure hunter... hunter...
The game simply doesn't work without one or the other. Also, everyone is on the same level when it comes to ship, guns and whatnot. The game doesn't give you any upgrades that provide an upper hand for newer players. Only the better understanding of the game makes more experienced players scary.

In my playtime I've noticed that there is an incredible feeling of excitement even when doing the most mundane tasks (like bringing something from a to b) because there can always be someone lurking in the horizon. This excitement borders anxiety and there is a crucial balancing act in mental fortitude to not let you and your crew succumb to this feeling.

During my playtime I've praised this game for a lot of its small intricacies. The surface of the game is very simple to understand and have fun with but there is a big layer of amazing small mechanics that you can utilise on your voyages.

If the lack of mechanical//systemic progression makes you hold back from this title, which is very understandable, I'm going to give you one argument why the game is still worthwhile to play. You don't progress within in-game numbers or ship sizes but you do progress in your skills en knowledge of the game. This especially is true in sea of thieves since there are so many small mechanics and big mechanics that you can utilise in so many different ways.

The game is a true sandbox and can feel a bit shallow from time to time. I'm not saying the game is never boring to play. I also need to add that the game is most rewarding when you sacrifice an entire evening (Or day) playing it, there is no such thing as quick voyages. If you don't have a lot of time on your hands I would not recommend this game.

To conclude:
This game is very unique in my experience, there are a lot of things that subvert modern game design principles (The lack of any hud besides your health/ammo for example). The experience alone is worth trying out this game since I haven't played another game who scratches this specific itch.
Workshop Showcase
This is a low poly garden map sourced from various asset packs I own
1,245 ratings
Created by - Nickoz
Workshop Showcase
Low poly caverns map for Meccha Chameleon This map is based on a demo scene I found for one of the asset packs I own. I did edit it to make it work for Meccha Chameleon. Hopefully it is exploit-free, let me know in the discussion board if it isn't and I'll
364 ratings
Created by - Nickoz
Recent Activity
62 hrs on record
last played on Aug 20
89 hrs on record
last played on Aug 19
15.3 hrs on record
last played on Aug 18
Aug 5 @ 10:51am 
hey added
Jul 6 @ 4:46pm 
Hey, sent ya a friend request regarding a potential partnership with your Meccha map
Jun 29 @ 4:31am 
67
Jan 11 @ 6:24pm 
hey added
Jul 29, 2025 @ 4:15pm 
hi add
Jun 7, 2025 @ 12:08pm 
Supreme play